Chatbox

The chatbox file holds functions and procedures that are used in the Runescape chat box.


type TRSChatbox

The type that holds functions and properties of the Runescape chat box interface.


var Chatbox

Variable that stores functions and properties of the Runescape chatbox interface.


const CHATBOX_COLORS

constant that holds all the possible text-colors


Chatbox.GetTextOnLine

function TRSChatbox.GetTextOnLine(line: Int32; colors:TIntegerArray = CHATBOX_COLORS): String;

Returns the text at the given line [0..8]. 8 is the last line (the input-field)

Example:

// returns the text at line 6
chatbox.GetTextOnLine(6);

Chatbox.FindTextOnLines

function TRSChatbox.FindTextOnLines(txt: TStringArray; lines: TIntegerArray; colors:TIntegerArray = CHATBOX_COLORS): boolean;

Returns true if the text in ‘txt’ is found on the ‘lines’ of the chatbox. The lines start with 0 being the bottom chat line.

Example:

// returns True if "Hello" is found on the first 4 lines
chatbox.FindTextOnLines(['Hello'], [0..3]);

Chatbox.GetLastMessage

function TRSChatbox.GetLastMessage(colors:TIntegerArray = CHATBOX_COLORS): String;

Returns the text at the last line in the chatbox


Chatbox.GetChatArea

function TRSChatbox.GetChatArea(): TBox;

Returns a TBox which only covers the chat-area, does not include the scrollbar and input-field.


Chatbox.ClickContinue

function TRSChatbox.ClickContinue(SpamClick: Boolean = False): Boolean;

Clicks the “Click here to continue”-text in the chatbox. Returns True if the text was found.


Chatbox.GotLevelUp

function TRSChatbox.GotLevelUp(): Boolean;

Returns True if text containing Congratulations was found


Chatbox.HandleLevelUp

function TRSChatbox.HandleLevelUp(): Boolean;

Clicks the “Click here to continue” if text containing Congratulations was found


Chatbox.GetOptions

function TRSChatbox.GetOptions(TextColors: TIntegerArray = [clBlack, clWhite]): array of TChatOption;

Returns all the options found in teh chatbox area


Chatbox.ClickOption

function TRSChatbox.ClickOption(const Text: TStringArray; TextColors: TIntegerArray = [clBlack, clWhite]): Boolean;
function TRSChatbox.ClickOption(const Text: TStringArray; WaitTime: Integer; TextColors: TIntegerArray = [clBlack, clWhite]): Boolean; overload;

Clicks the preferred option by text. If the option cant be found it will return with False.


Chatbox.PleaseWait

function TRSChatbox.PleaseWait(): Boolean;

Waits as long as the “Please wait” text exists.


Chatbox.ChatToOption

function TRSChatbox.ChatToOption(Option: TStringArray; ClickOption: Boolean; TextColors: TIntegerArray = [clBlack, clWhite]): Boolean;

I have no clue wtf this is. Therefor it’s either a stupid or an awesome function! Seems to be a function that should have been named something like ContinueToOption (as in click continue until it no longer can)


Chatbox.GetDisplayName

function TRSChatbox.GetDisplayName(): String;

Returns your username / display name


Chatbox.ClickTab

function TRSChatbox.ClickTab(tab: EChatTab; Option: String = ''): Boolean;

A tab would be the filters for the chatbox. So you click one of them..


Chatbox.GetQuery

function TRSChatbox.GetQuery(answer:Boolean=False): String;

Returns the question-text, like “Enter amount:” when doing “Withdraw X” from a bank. If answer is True it returns the value you have filled in.


Chatbox.WaitQuery

function TRSChatbox.WaitQuery(Query: String; WaitTime: Int32): Boolean;

Wait till the query shows up. If it doesn’t show up within WaitTime it returns False.


Chatbox.AnswerQuery

function TRSChatbox.AnswerQuery(Query, Response: String; WaitTime: Int32; PressEnter:Boolean=True): Boolean;

Answer the query, first it will wait for the quary Query to show up, then it fills in the given Response.


Chatbox.GetButtonQuery

function TRSChatbox.GetButtonQuery(): String;

Returns the question-text, like “What would you like to smelt”


Chatbox.WaitButtonQuery

function TRSChatbox.WaitButtonQuery(Query: String; WaitTime: Int32): Boolean;

Wait till the query shows up. If it doesn’t show up within WaitTime it returns False.


Chatbox.ClickButtonId

function TRSChatbox.ClickButtonId(Query: String; Id:Int32; UpText:String; WaitTime: Int32): Boolean;

Clicks the button Id, checks uptext to verify that the corrrect button was clicked If the given button id doesn’t match the UpText it will sift through the other buttons looking for it.


Chatbox.ClickButtonColor

function TRSChatbox.ClickButtonColor(Query: String; Color, Tolerance:Int32; UpText:String; WaitTime: Int32): Boolean;

Clicks the button matching both color and uptext, starting with the one that had the best initial match, and then sifting down to less good matches.


Chatbox.GetTitle

function TRSChatBox.GetTitle: String;

Returns the title of a chatbox interaction such as the NPC name.


Chatbox.GetNotification

function TRSChatBox.GetNotification: String;

Returns the title of a chatbox notification such as the “inventory is too full”.